SKU: 95426905966

Black Dahlia Avenger II: Presenting the Follow-Up Investigation and Further Evidence Linking Dr. George Hill Hodel to Los Angeles's Black Dahli

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Black Dahlia Avenger II: Presenting the Follow-Up Investigation and Further Evidence Linking Dr. George Hill Hodel to Los Angeles's Black DahliIn Black Dahlia Avenger II, bestselling author and veteran homicide detective Steve Hodel presents his five year follow up investigation 2006 2011] into Los Angeles'S 1947 Black Dahlia and other serially connected 1940s Lone Woman Murders. After the 2003 publication of his NYT bestseller and MWA Edgar nominated true fact crime book, Black Dahlia Avenger: A Genius for Murder, and receiving a "CASE SOLVED" legal opinion from many of LA's top law

In Black Dahlia Avenger II, bestselling author and veteran homicide detective Steve Hodel presents his five-year follow-up investigation 2006-2011] into Los Angeles'S 1947 Black Dahlia and other serially connected 1940s Lone Woman Murders.

After the 2003 publication of his NYT bestseller and MWA Edgar nominated true-fact crime book, Black Dahlia Avenger: A Genius for Murder, and receiving a "CASE SOLVED" legal opinion from many of LA's top law enforcement officials-which included a then active Head Deputy District Attorney and LAPD's Chief of Detectives-Hodel didn't stop there.

In this investigative sequel he presents his careful deconstruction of the Dahlia Legend-exposing and correcting the Black Dahlia Murder's Three Greatest Urban Myths: Myth No. 1-"It was a standalone murder." Myth No. 2-"There was a 'Missing or Lost Week'" Myth No. 3-"The case was never solved."

Some of BDA II's new investigative findings:

The obtaining of the killer's full DNA PROFILE which can now be made available for law enforcement testing and comparison to multiple Cold Case unsolved crimes.

Discovery of the Hollywood residence where the BLACK DAHLIA MURDER was committed along with physical evidence connecting the killer to the house and to the vacant lot where he later transported and posed the victim's body.

Identification of "The Baron," George Hodel's house guest and an accomplice overheard and tape-recorded by detectives discussing "crimes and payoffs" on the 1950 DA/LAPD bugging tapes.

New expert medical testimony and evidence photos proving-"A Doctor Did It."

Complete original and unabridged 1950 DA-Hodel Black Dahlia Bugging Transcripts. 146 pages.]

THE HUSTON LETTERS- Personal correspondence between famed film director, John Huston and his ex-wife, Dorothy Huston Hodel the author's mother] covering the years 1948-1957. In these private letters Dorothy shared with John the day to day personal fear and terror she was experiencing living with George Hodel, as the doctor threatened her and the children with physical harm in the months just prior to his fleeing the country.

A World Class Surrealist Photographer reveals his first-hand knowledge of the murders.

Over 300 photographs and crime exhibits including the 1969 Sowden House 17-Photo Historical Survey

About the Author:

STEVE HODEL is a retired LAPD homicide detective and a licensed P.I.and has specialized in criminal investigations for the past 42-years. During his twenty-four years service with LAPD and was assigned to Hollywood Homicide where he worked more than three hundred murder cases and achieved one of the highest "solve rates" on the force. He retired as a Detective III the highest attainable rank in the Detective Bureau] and resides in his hometown of Los Angeles.

Binding Type: Paperback
Publisher: Thoughtprint Press
Published: 03/01/2012
ISBN: 9780983074441
Pages: 577
Weight: 1.72lbs
Size: 9.02h x 5.98w x 1.19d

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SKU: 95426905966

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robert thompson
Draper, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Phoenix, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
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Joan Rubio
Carnegie, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Pawtucket, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Massapequa, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023

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