SKU: 6399313541

C++ Game Development By Example

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Description

C++ Game Development By ExampleExplore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries Key Features Learn how you can build basic 2D and complex 3D games with C++ Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGL Uncover modern graphics programming techniques and GPU compute methods using the Vulkan API Book Description Although numerous languages are currently being

Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries

Key Features

  • Learn how you can build basic 2D and complex 3D games with C++
  • Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGL
  • Uncover modern graphics programming techniques and GPU compute methods using the Vulkan API

Book Description

Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++.

C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games.

By the end of this book, you'll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.

What you will learn

  • Understand shaders and how to write a basic vertex and fragment shader
  • Build a Visual Studio project and add SFML to it
  • Discover how to create sprite animations and a game character class
  • Add sound effects and background music to your game
  • Grasp how to integrate Vulkan into Visual Studio
  • Create shaders and convert them to the SPIR-V binary format

Who this book is for

If you're a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.

Table of Contents

  1. C++ Concepts
  2. Mathematics and Graphics Concepts
  3. Setting Up Your Game
  4. Creating your game
  5. Finalizing your Game
  6. Getting started with OpenGL
  7. Building on the game objects
  8. Enhancing your game with Collision, loop, and Lighting
  9. Getting started with Vulkan
  10. Preparing the Clear Screen
  11. Creating Object Resources
  12. Drawing Vulkan Objects
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SKU: 6399313541

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Indestructable toy
Size: Medium/Large, Product Packaging: Standard Packaging
My dogs loves it and cannot tear it up no matter how hard she tries and squeaker is secure and excites her when she manages to crush the center ball. Loves to chase it.
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Not Boerboel proof
I have a terrible time finding toys for my 10 month old Boerboel. Either she ignores it or tears it up immediately. She likes this toy (jumbo size) and actually chewed on it for 20 min. Bad side is she chewed a hole. It lasted longer than any of the other fairly chewy toys I've tried. She doesn't like the hard chews.
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Peter Jacobus
Belleville, US
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My dog is a 3.5 yr old mix and this toy has been her favorite toy by far for three years. She likes it as a squeak toy, loves it as a tug toy and can't live without it as fetch toy. I roll it on its edge outside and she chases it - sometimes it take cool bounces or swerves and sometimes its just rolls straight and fast and whatever it does she can't get enough of it. She demands we play fetch with it at least three times a day. She's not a great releaser of fetch toys so there's plenty of tugging play involved too. We've had three of these over three years, but she's 75 pounds of muscle and it gets a work out every day so it's a really tough toy. All dogs are different, so I don't know what your dog will think, but it's been a fantastic toy for our girl.
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Reviewed in the United States on January 21, 2026
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Nick Shaw
Port Orchard, US
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Size: Medium/Large, Product Packaging: Standard Packaging, Size: Medium/Large, Product Packaging: Standard Packaging
Had high hopes for this toy as Kong is fantastic with aggressive chewers as or Lulu is. This toy didn't last 30 minutes before she was able to tear it apart. The rubber and plastic are not of the same quality on nearly all there other toys she has. Have found better toys for half the cost. Kong needs to do better.
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Kelly Cole
Cuba, US
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Best toys for active dogs
Size: Medium/Large, Product Packaging: Standard Packaging, Size: Medium/Large, Product Packaging: Standard Packaging
My dogs love these Kong toys. I have border collies. They are active and these toys go on ever walk, out to the pasture, they carry them everywhere! We like this toy as well As the Kong ball shown in the picture. Indestructible!
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Reviewed in the United States on January 13, 2026

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